300 MILES TO HER: EVERY HITCHER LIES
Matter Of Madness

Genre .................... Retro post-apocalyptic road trip, choice driven
Platform ................. PC, Windows
Players .................. Singleplayer
Release .................. Coming soon, wishlist on Steam
Price .................... To be announced
Steam .................... https://store.steampowered.com/app/5132900/300_MILES_TO_HER_Every_Hitcher_Lies/
Trailer .................. 1:35, 1080p, included in this kit
Press contact ............ info@matterofmadness.com


ONE LINE

One call changes everything. She is 300 miles away and the apocalypse is already
outside.


DESCRIPTION

Steve gets a phone call from his wife and the world stops making sense. She is
300 miles away, the end has already started, and he has about two minutes to
strip his own house before he gets in the car. Everything he grabs in that panic
is a bet on a road he has not driven yet.

What you packed decides who you meet. A bottle of medicine buys you fuel from a
trader. A gun changes how the next four conversations go. Some items make a
stranger trust you and some make you the most interesting target on the highway,
and you will not know which until somebody is already in the passenger seat.

The apocalypse turns out to be crowded. Everybody on the shoulder has a story
and not one of them is true. Pick the right passengers and they carry you
further than any supply run could. Pick wrong and you find out exactly why the
sign says every hitcher lies. Get to her, keep her alive, and try to still like
yourself when you arrive.


KEY FEATURES

Two minutes to pack
  The whole run is shaped by a frantic supply grab before you ever turn the key.

Your inventory is the dialogue tree
  What you carry decides which strangers help you, which rob you, and which
  conversations you never get to have.

Every hitcher lies
  Passengers come with stories, motives and a fair chance of being the worst
  decision of the trip.

Multiple endings
  Choices stack across the drive. Reaching her is one thing, reaching her with
  something left is another.


TONE

It looks like a horror game and it has teeth, but the heart of it is dark
comedy. The apocalypse is absurd, the strangers are ridiculous liars, and the
game is far more interested in making you laugh at a bad decision than in
scaring you. If you liked the shape of No, I'm not a Human or Shift at Midnight,
this is the road trip version.


STEAM TAGS

Retro, Post-apocalyptic, Story Rich, Choices Matter, Multiple Endings,
Dialogue Heavy, Choose Your Own Adventure, Interactive Fiction,
Dynamic Narration, Trading, Exploration, Rogue-lite, Survival, First-Person,
Zombies, Atmospheric, Dark, Mystery, Pixel Graphics, Stylized, Old School,
Singleplayer


CONTENTS OF THIS KIT

300-miles-to-her-logo.png .. transparent logo
300-miles-to-her-keyart.jpg  key art
screenshots/ ............... 12 screenshots, 1920px wide
studio/ .................... Matter Of Madness brand files and studio fact sheet
